Slides: The Rendering Tech of Space Marine
One that Daniel and I presented at KGC 2011. First half is a quick overview of our rendering passes, and second half is about Screen Space Decal and World Occlusion technique we used for Space Marine.
One that Daniel and I presented at KGC 2011. First half is a quick overview of our rendering passes, and second half is about Screen Space Decal and World Occlusion technique we used for Space Marine.