How to Add Generic Convolution Filter to NVTT A few month ago, I said I would write a post about how to add a generic convolution filter to NVidia Texture Tool. once I get a clearance from our legal team. And finally they got back to me.
Theorycraft = Witchcraft? Maybe Although I can't deny that posts from a lot graphics programming blogs help us to learn new cool stuff, I'm also often worried about the quality of posts, especially when people claim something not entirely true from a pure "theorycraft" instead of actual experience. Things that make sense on theory don't necessary make sense in reality, that is.
Oren-Nayar Lighting in Light Prepass Renderer This is a conversation I had with another graphics programmer the other day:
Personal Choice of Version Control System UPDATE: I have changed my mind on this. Read my new blog post on this.
Shipping Mindset As some of you already know, I'm currently finalling a game called Space Marine. So it's obvious that everyone needs to shift to the Shipping Mindset.
Coding Convention and IDE Customization There is always a huge discussion about how to "format" one's code. Since it's mostly personal preferance issue, I don't care too much about how other people do.