This and That: Dark Art of Shadow Mapping
The Dark Art of Shadow Mapping : Microsoft explains the best practices on Shadow Mapping techniques really well in details. I love MS when they actively share informations like this.
John Hable: How To Split Specular And Diffuse In Real Images
At E3 2010, we released a new trailer for Warhammer 40,000: Space Marine. Also we sent down a real Space Marine to E3.
vReveal's Free Video Enhancement Software. This looks pretty useful, and supports CUDA. If you have ATI cards like me still can use CPU for that. (vReveal told me multi-core CPU is well supported too) It's good to see more non-gaming software using CUDA, but doesn't really benefit me anymore because I recently switched to ATI. Free versions lack certain features such as HD video output, but you can buy the full version at dirt cheap price of $39, anyways.
A cloud gaming service, OnLive , is officially launched now. And Jeff from Wolffire shares his thoughts on this. My personal thoughts on this specific service? I think it has potential if prices
Gamefest 2010 presentations are now available online. I've seen them long time ago, so I don't remember what exactly are there. I just have impression that there were some useful stuff on graphics and optimization. So you go check'em out and find your own use. :)